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Sony A6300 camera

Since I came back to studying 3D arts, I decided to start with something easy, I thought about a camera I own, this way I could examine it from all angles, which made modeling and texturing more interesting, than just using blue prints.
This time I started learning Substance Designer, and Im very happy how textures turned out. I tried to make them as close as possible to original material the camera is build of. Overall Im happy with it, I learned alot while making it, and all feedback and critique is very welcomed.

Main view

Main view

Top view

Top view

Angle view on buttons and detail

Angle view on buttons and detail

Back

Back

Mesh

Mesh