Since I came back to studying 3D arts, I decided to start with something easy, I thought about a camera I own, this way I could examine it from all angles, which made modeling and texturing more interesting, than just using blue prints.
This time I started learning Substance Designer, and Im very happy how textures turned out. I tried to make them as close as possible to original material the camera is build of. Overall Im happy with it, I learned alot while making it, and all feedback and critique is very welcomed.